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Borzware
Borzware builds complete Unreal Engine 5 games and the systems behind them, architected to last, tuned to perform, and handed over clean. Need to level up instead of hiring out? Book private mentorship and learn the production craft that tutorials never cover.
24/7
Open for new work, all year round
1-6 mo
Typical delivery window per project
3 targets
Mobile, PC and dedicated servers
Your way
Delivered however your team prefers
What We Do
Borzware is a systems-first Unreal Engine 5 studio. We specialise in the hard, invisible work, game AI, backend, replication and live services, and ship complete titles on Mobile, PC and dedicated servers. Every engagement is senior-level, cleanly documented and built to keep scaling after we hand it over.
Complete Games, Start to Ship
Full production for Mobile, PC and dedicated-server titles, architected, not improvised.
- End-to-end build: core loop, systems, content and polish
- Modular, Blueprint-first architecture that survives scope changes
- Ships to Mobile, PC and dedicated-server targets from one codebase
- Handed over clean, documented and ready to keep building on
Scoped per project
AI & EQS Systems
Believable, performant game AI built on Unreal's native EQS and behavior stack.
- Behavior Trees and Environment Query System tuned per encounter
- Perception, navigation and decision-making that reads as intelligent
- Squad logic, tactical positioning and dynamic difficulty
- Profiled to stay cheap, even with many agents on screen
Scoped per system
Online Backend & Live Services
Accounts, databases and live features wired straight into your game.
- Full authentication and secure player account systems
- Firebase and cloud database integration, synced and reliable
- Inventories, account inventories, achievements and progression
- In-game chat and real-time social features
Scoped per project
Multiplayer & Dedicated Servers
Client-server and dedicated-server systems built the way Unreal intends.
- Production-grade replication and dedicated-server architecture
- Authority, prediction and bandwidth handled deliberately
- Matchmaking-ready sessions that stay stable as player counts grow
Scoped per project
Gameplay & Blueprint Systems
Bespoke mechanics and systems, delivered clean and drop-in ready.
- Custom Blueprint systems built to spec and cleanly structured
- Modular components that plug into your existing production
- Documented hand-off, integrate on your own terms
On request
Custom Plugins & Tools
Reusable engine plugins and editor tooling that speed up your whole team.
- Standalone UE5 plugins packaged for drop-in reuse
- Editor tools and automation that cut repetitive work
- Clean APIs your team can build on without us in the room
Scoped per plugin
Performance Optimization
Make it fast, keep it fast, for the long term.
- Profiling-led optimization of CPU, GPU and memory
- Frame-budget discipline, including mobile thermal constraints
- Architecture reviews that prevent performance debt later
Hourly / scoped
UI Frameworks & Templates
Reusable, data-driven UI systems, not one-off widgets.
- Scalable UMG frameworks with clean state and data flow
- Reusable templates your team can extend without you
- Consistent, responsive layouts across resolutions and platforms
Scoped per system
Private 1-on-1 Mentorship
The production knowledge YouTube tutorials never teach you.
- How to structure a professional, long-term-safe project
- Working performantly and avoiding architecture you'll regret
- Real workflows and real trade-offs, tailored to your project
- Live sessions with direct feedback on your own work
Per hour / package
Level & World Design
Spaces that read instantly and play the way they look.
- Blockout to art-ready, with pacing and readability baked in
- Player guidance through composition, light and landmarks
- Performance-aware layouts that hold their frame budget
Per level / scoped
Consulting & Code Review
A senior second opinion before you commit.
- Architecture and Blueprint reviews with actionable notes
- Technical direction for scope, tooling and pipeline decisions
- Rescue advice for projects that have outgrown their foundations
Hourly
Why Studios Come Back
Engine-native, not improvised
We build on Unreal's own framework and Blueprint architecture, the way it's meant to scale, so your project stays maintainable long after delivery.
Performance is a design pillar
From desktop to mobile thermal budgets, systems are engineered to stay fast. We treat frame time and memory as first-class constraints, not clean-up work.
Clean hand-off, every time
Everything we deliver is cleanly structured and documented, ready to drop into your production and extend without us in the room.
Backend-deep, engine-native
Game AI, replication, authentication, databases and live services, built on Unreal's own framework so your project stays fast and maintainable long after delivery.
Tell us what you're building
Share your scope, timeline and goals. You'll get a straight, senior answer on how Borzware can help, and whether we're the right fit.